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How to lock an instance of a class object to prevent it from being modified outside its package?
I have a function that creates a group of objects from reading some files and I then use those objects later. Each object has a class name and a field that holds the same name.
How can I lock the objects’ object so I can get the value of a variable in one of the object without allowing the object to be modified?
this->obj1->var_hold->txt_var1 = «Hello»;
this->obj2->var_hold->txt_var1 = «Bye»;
this->obj3->var_hold->txt_var1 = «Good Morning»;
Now I want to sum a certain variable and get an answer for it
sum = this->obj1->var_hold->txt_var1 + this->obj2->var_hold->txt_var1 + this->obj3->var_hold->txt_var1;
How should I do it so that the compiler doesnt give an error?
Since you are using a double pointer to a std::string, you probably want to use const_cast
because this is a const object and cannot be modified through the string.
std::string is a class, so it can be modified through a double pointer to it.
This is a protected member of the class and can not be modified through the pointer.
The present invention relates to a visible light communication method and a visible light communication apparatus.
The present applicant previously proposed a visible light communication method in a U.S. application (Docket No. 106,035) filed on Mar. 22, 2001. The visible light communication method proposed in this U.S. application is suitable for transmitting multimedia data including audio data, video data, etc. by visible light.
In the visible light communication method, a visible light wavelength